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Experimental Mobile Armor 07 - 3D Character

This project is my first attempt at transforming a stylized 2D concept into a highly realistic 3D version. I focused on staying true to the original concept while allowing myself some creative freedom where possible. The model features animation-ready topology and is fully rigged. For the clothes i worked in Marvelous designer where i created the principal shapes, then i exported both the high and the retopologized low poly. Last but not least, i sculpted details in Zbrush after projecting the lowpoly on the highpoly.
I worked a lot on this piece. I hope you enjoy!
Created in Zbrush, Maya, Marvelous designer, Substance painter, rendered in Arnold and composed in Nuke

Based on the concept of: Zhong Peng F (钟 鹏飞) (https://zpf17.artstation.com/)

Experimental Mobile Armor 07

Experimental Mobile Armor 07

UVs divided by material

Marvelous workflow

Marvelous workflow

PureRef file

PureRef file

Xgen Descriptions

Xgen Descriptions

Original Concept by Zhong Peng F (钟 鹏飞)

Original Concept by Zhong Peng F (钟 鹏飞)